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Teaching in SL

Over the years, I have been incorporating more and more technology into my chemistry classes. Now that I retired in 2015, it is fun to look back at what I did. Here's a PP presentation I gave long ago. I am editing this in 2017.

Fall 2010 was my 3rd semester at trying to incorporate optional weekly review sessions into SL. Optional for a few reasons. (1) My classes are large; I teach two classes of about 250 students each, so obviously I cannot have everyone in SL at the same time. (2) I do have a few students under 18 - which is problematic. (3) Some students are very uncomfortable in SL. Here I'll be blogging about the trials/tribulations of encouraging students to get involved in SL. Here's the link to a video clip of a tour of my area:

Chemistry World is the island Kurt Winkleman and I developed to see if first year chem students can do labs in SL. This blog is not about that project.

You can visit to keep updated with our papers.

Thursday, December 2, 2010

Dr. K's Molecule Game

Well, after hours and hours and hours of playing with objects, scripts, permissions (agh) and instructional design, Dr. K's Molecule Game is ready for folks to try out.  My student avatar could get through it so I'm hoping it is now working well.  If you want to try and you're not a chemist - here are the answers to the 5 stations:  6, 2, 63, nitrogen trifluoride, and 13, in that order.  Please give me feedback.  Its purpose is three fold: (1) to help my students learn to work within Second Life, (2) to have them apply a bit of chemistry knowledge and (3) to introduce them to the 3-D nature of molecules. 

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